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Linden Reid

Graphics programming & procedural generation tutorials.

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Dog 3D model & texture by Kytana Le.

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Top Posts

  • Using Command Buffers in Unity: Selective Bloom
    Using Command Buffers in Unity: Selective Bloom
  • Camera Effect Shaders in Unity
    Camera Effect Shaders in Unity
  • Simple Water Shader in Unity
    Simple Water Shader in Unity
  • Questions to ask game studios you're interviewing with
    Questions to ask game studios you're interviewing with
  • Heat Distortion Shader Tutorial
    Heat Distortion Shader Tutorial

Other Resources

My favorite resources related to procedural geometry, graphics, and math.

Websites
- Catlike Coding
- GPU Gems
- The Book of Shaders
- Makin Stuff Look Good
- Alan Zucconi

Books
- Unity 2018 Shaders and Effects Cookbook
- 3D Math Primer for Graphics and Game Development
- Real-Time Rendering
- Unity 2017 Game Optimization

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Linden Reid

Game developer and tutorial writer :D View all posts by Linden Reid

Posted on May 27, 2022July 14, 2022Author Linden ReidCategories Optimization, ShadersTags graphics, Optimization, programming, shader, Unity

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