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image:image><lastmod>2024-12-16T22:39:03+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://lindenreidblog.com/2018/02/24/intro-to-procedural-geometry-part-3/</loc><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/02/triangleee.jpg</image:loc><image:title>triangleee</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/02/normal.jpg</image:loc><image:title>normal</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/02/finalbox.png</image:loc><image:title>finalBox</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/02/texturedplane.png</image:loc><image:title>texturedPlane</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/02/nouv.png</image:loc><image:title>noUV</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/02/singleblackquad.png</image:loc><image:title>singleBlackQuad</image:title></image:image><lastmod>2020-01-17T19:27:21+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://lindenreidblog.com/2018/01/20/intro-to-procedural-geometry-part-1/</loc><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/01/ship.png</image:loc><image:title>ship</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/01/teapot.jpg</image:loc><image:title>teapot</image:title></image:image><lastmod>2018-02-24T05:29:18+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://lindenreidblog.com/2018/02/04/colored-outline-shader-in-unity/</loc><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/02/outlinecolorpixel.png</image:loc><image:title>outlinecolorpixel</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/02/outlinecolorstep1.png</image:loc><image:title>outlineColorstep1</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/02/outlineex.png</image:loc><image:title>outlineEx</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/02/coloredoutline.gif</image:loc><image:title>coloredOutline</image:title></image:image><lastmod>2020-02-11T11:23:59+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://lindenreidblog.com/2018/01/31/2d-reflective-water-shader-in-unity/</loc><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/01/waternocolor.gif</image:loc><image:title>waterNoColor</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/01/waterwithflip.png</image:loc><image:title>waterWithFlip</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/01/waterwithouteffects.png</image:loc><image:title>waterWithoutEffects</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/01/camerarendertexture.png</image:loc><image:title>cameraRenderTexture</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/01/water3.gif</image:loc><image:title>water3</image:title></image:image><lastmod>2023-04-03T10:22:28+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://lindenreidblog.com/2018/01/07/waving-grass-shader-in-unity/</loc><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/01/plant.jpg</image:loc><image:title>plant</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/01/comment1.png</image:loc><image:title>comment1</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/01/comment2.png</image:loc><image:title>comment2</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/01/gradient.png</image:loc><image:title>gradient</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/01/grass4.gif</image:loc><image:title>grass4</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/01/grass3.gif</image:loc><image:title>grass3</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/01/grass21.gif</image:loc><image:title>grass2</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/01/grass1.png</image:loc><image:title>grass1</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2018/01/grass2.gif</image:loc><image:title>grass2</image:title></image:image><lastmod>2020-01-15T08:38:47+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://lindenreidblog.com/2017/12/30/ice-shader-in-unity/</loc><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/watergif.gif</image:loc><image:title>watergif</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/doggo.gif</image:loc><image:title>doggo</image:title></image:image><lastmod>2020-10-19T06:44:45+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://lindenreidblog.com/2017/12/24/animated-dotted-outline-shader-in-unity/</loc><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/lines.png</image:loc><image:title>lines</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/dottedline2.gif</image:loc><image:title>dottedLine2</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/dottedmaterialproperties.png</image:loc><image:title>dottedMaterialProperties</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/ramp.png</image:loc><image:title>ramp</image:title></image:image><lastmod>2019-03-30T17:58:20+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://lindenreidblog.com/2017/12/19/cel-shader-with-outline-in-unity/</loc><lastmod>2022-02-15T15:30:13+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://lindenreidblog.com/2017/12/18/unity-graphics-setup/</loc><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/qualitysettings.png</image:loc><image:title>qualitySettings</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/directionallightproperties.png</image:loc><image:title>directionalLightProperties</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/lightingproperties.png</image:loc><image:title>lightingProperties</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/betterlightingprojectsettings.png</image:loc><image:title>betterLightingProjectSettings</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/cameraproperties.png</image:loc><image:title>cameraProperties</image:title></image:image><lastmod>2018-02-22T05:58:08+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://lindenreidblog.com/2017/12/16/dissolve-shader-in-unity/</loc><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/noisesample.png</image:loc><image:title>noiseSample</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/dissolve0.gif</image:loc><image:title>dissolve0</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/dissolve4.gif</image:loc><image:title>dissolve4</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/dissolve.gif</image:loc><image:title>dissolve</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/dissolve3hq.gif</image:loc><image:title>dissolve3hq</image:title></image:image><lastmod>2018-02-22T05:57:52+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://lindenreidblog.com/2017/12/13/procedural-greeble-tutorial/</loc><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/2017-12-13-02.png</image:loc><image:title>2017-12-13 02</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/2017-12-13-01.png</image:loc><image:title>2017-12-13 01</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/2017-12-13-00.png</image:loc><image:title>2017-12-13 00</image:title><image:caption>A uniform greebling.</image:caption></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/1212170546.jpg</image:loc><image:title>1212170546</image:title><image:caption>An example showing the extrusion of a co-planar quad.</image:caption></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/star-destroyer-back.jpg</image:loc><image:title>star-destroyer-back</image:title></image:image><lastmod>2018-02-22T05:57:20+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://lindenreidblog.com/2017/12/03/simple-mesh-tessellation-triangulation-tutorial/</loc><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/1202170314a-1.jpg</image:loc><image:title>1202170314a-1</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/1202170314-1.jpg</image:loc><image:title>centroid</image:title><image:caption>Centroid triangulation. TFW you can't be bothered to make your drawing again despite a big typo</image:caption></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/1202170313-1.jpg</image:loc><image:title>fantriangulation</image:title><image:caption>Fan triangulation of a 5-index polygon</image:caption></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/1202170153-1.jpg</image:loc><image:title>1202170153-1</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/1202170149-1.jpg</image:loc><image:title>1202170149-1</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/1202170148-1.jpg</image:loc><image:title>1202170148-1</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/wstnvwa.png</image:loc><image:title>WStnvwA</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/12/t7a2ll5-imgur.png</image:loc><image:title>t7a2ll5 - Imgur</image:title></image:image><lastmod>2018-02-22T05:57:10+00:00</lastmod><changefreq>monthly</changefreq></url><url><loc>https://lindenreidblog.com/2017/11/07/procedural-sphere-ellipsoid-tutorial/</loc><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/11/2017-11-06-01.png</image:loc><image:title>2017-11-06 01</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/11/2017-11-06-00.png</image:loc><image:title>2017-11-06 00</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/11/2017-11-06-05.png</image:loc><image:title>2017-11-06 05</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/11/2017-11-06-04.png</image:loc><image:title>2017-11-06 04</image:title></image:image><image:image><image:loc>https://lindenreidblog.com/wp-content/uploads/2017/11/2017-11-06-03.png</image:loc><image:title>2017-11-06 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